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Gorgoroth Cirith Ungol / Orodruin (Mount Doom) / the Barad-dûr
This SimCity 4 version of Gorgoroth, northwestern Mordor, contains three locations on one medium-size map. I had a very difficult time rendering the 7.5 Mb city at full effects settings on my computer, which makes sense because my computer does not even meet the game's minimum requirements, so you will have to download it to view it best. It is strongly recommended that you have either Rush Hour or SC4 Deluxe installed if you wish to view it in your game. To do so, download and extract the file, then move the city file (Gorgoroth.sc4) to ...\My Documents\SimCity 4\Regions\Downloads, and move the rest of the files to ...\My Documents\SimCity 4\Plugins. Now run the game, select a blank medium-sized city slot, click "Import City," and select "Gorgoroth" from the Downloads directory. Screenshot-taking in this city was very limited, due to the thousands of rocks placed across the terrain, which would swamp my RAM. I did manage to get two screenshots. The Barad-dûrAt about 4,500 feet tall (in the movies, at least), Sauron's third-age stronghold was architecturally impossible, and could only be constructed and kept from collapse through his will to dominate all life, the universe, and everything. It could not be completely destroyed while Sauron and the Ring remained, but the destruction of the Ring would obliterate it entirely. I've based my design on John Howe's, as seen in Peter Jackson's movies. Indeed, it seems when watching them that my scale of tower-to-land is not much different from theirs. If my version were built to scale, its base would be no more than one or two tiles wide.
Cirith Ungol As was the case with the Black Gate, Cirith Ungol was originally built by Men to keep evil inside Mordor. Eventually, as Gondor weakened and Mordor grew stronger, it was captured by Sauron's orcs.
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